Monday, 22 January 2018

HND Project Week 16

HND Project Week 16
This week i have drawn up a plan for the first hub in the game. The main hub will have a small jumping section when coming from the tutorial before the hub is reached. When the main hub is reached, a checkpoint will be reached and will be the only respawn point until more of the game opens up.

From the checkpoint there are two paths which the player can take. Both paths can be taken but one will be much harder than the other but not impossible. When the easier path is taken, items and powers can be recieved that will make the harder path easier. After completing both levels, more of the game will open up and will become less linear and more about exploring.

One of the paths will lead to a gothic style city which is dark and almost like a horror game in atmosphere. The other will lead to medieval ruins which will have a different more natural theme and atmosphere. with trees and grass overgrowing ruins of a medieval castle 

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